Skills

“Skills improve with use: Weapon skills improve when you hit opponents. The Sneak skill improves when you successfully sneak. Spell skills improve when you cast spells.”

— The Elder Scrolls V: Skyrim

The above quote is nice for a video game, but arduous in a pen-and-paper role-playing game, therefore its not true here, sorry.

Skill ★︎ 🛠︎
Acrobatics
Alchemy
Alteration
Archery
Athletics
Brawl
Conjuration
Destruction
Illusion
One-Handed
Perception
Restoration
Scholarship
Security
Smithing
Sneak
Speech
Two-Handed

Advancement

During character creation, you organized your skills into a pyramid. You don’t have to stick to that for character advancement.

However, there’s still a limitation you have to deal with, skill columns. This means you can’t have more skills at a certain rank than you have at the rank below it. So if you have three Good columns, you have at least three Average (+1) skills and at least three Fair (+2) skills to support your three Good (+3) skills.

The pyramid follows this rule already, but when you’re adding skills, you need to make sure you don’t violate that limit. It’s easy to forget that if you use a skill point to upgrade one of your own skills, you might suddenly not have enough skills to “support” it at the new rank.

Read more: Fate Roleplaying Game SRD

Main Page > Gameplay > Skills
The Mage AlterationConjurationDestructionIllusionRestorationScholarship
The Thief AcrobaticsAlchemyPerceptionSecuritySneakSpeech
The Warrior ArcheryAthleticsBrawlOne-HandedSmithingTwo-Handed

Skills

The Elder Scrolls - Fate Core RPG lorkhan