Restoration

Restoration

“The School of Restoration focuses on the mastery over life forces, and is used to cast spells like Healing, Turn Undead, and Lesser Ward.”

— The Elder Scrolls V: Skyrim

Novice Spells (Level 1)

Healing:

You can heal yourself and clear your stress boxes. Pay 1 Magicka point and roll against average (+1) adding your Restoration skill.

  • When you fail, you do not cast the spell and don’t regain the Magicka point.
  • When you tie, you gain a Boost on for your next spellcasting.
  • When you succeed, you can clear stress boxes with a total number of your shifts.
  • When you succeed with style, you can choose to reduce your shifts by 1 and gain a Boost from being “Physically Invigorated”.

Lesser Ward:

You can generate a magical shield that absorbs incoming damage by burning Magicka. Pay 1 Magicka point and roll against average (+1) adding your Restoration skill.

  • When you fail, you do not cast the spell and don’t regain the Magicka point.
  • When you tie, your Ward negates only 2 points from the next incoming damage.
  • When you succeed, you generate a Ward that subtracts 2 points of incoming damage per spent Magicka point, you gain a free use.
  • When you succeed with style, you gain 2 free uses.

For more Spells see: Restoration Spells

Restoration Stunts

Respite:

When casting a healing spell, you can reduce the amount healed by 2 and grant a Stamina point instead.

Ward Absorb:

When attacked with spells, your ward absorbs power from it. Your wards uses 1 Magicka point spent on the spell to power itself.

Avoid Death:

Once per session, when you would be taken out, you can instead clear all of your stress boxes.

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Restoration

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